Game Photos

No items found.

The Wiggler

This is some text inside of a div block.
This is some text inside of a div block.
0
Fun rating logged.
Oops! Something went wrong while submitting the form.
Thank you! Game rated.
Oops! Something went wrong while submitting the form.
The Wiggler is a pinball machine manufactured by Bally Manufacturing Co. in 1967.Concept by Ted Zale, Jerry Kelley. Design by Ted Zale. Mechanics by Ted Zale. Art by Jerry Kelley. Animation by Ted Zale.
Primary manufacturer:
Bally Manufacturing Co.
Year:
1967
OPDB Group ID:
4x9D
Remake manufacturer:
Other manufacturer:
Game type:
Electro-Mechanical
Display type:
Reels
Players:
4
Current Avg. Value:
Tags:
No items found.

Flyers & Other Media

No items found.
No items found.
Concept:
Ted Zale, Jerry Kelley
Design:
Code:
No items found.
Mechanics:
Animation:
Sound/Music:
No items found.
Sound:
No items found.
Music:
No items found.
Callouts:
No items found.

Quickie Version:

Hit the center blue bumper to close the flippers, then shoot the top left chute.

Go-to Flipper:

Balanced

Risk Index:

Very High unless the flippers are zipped; still High then

Skillshot(s):

Make the center lane after having the ball hit the lit one of the two top rubbers to change its value from 10 to 200.

Full Rules:

Hitting the blue mushroom bumper in the center zips the flippers shut. Hitting either yellow mushroom bumper on the right or left opens the zipped flippers. Balls shot into either saucer on the right side will be locked. These will score the indicated value of 200 for upper and 100 for lower only when released for multiball. To unlock the balls and play multiball, hit the blue mushroom bumper in the center of the playfield. Remember that also zips the flippers shut, so you can often just wait for the balls to settle on the flippers unless a ball hits one of the yellow bumpers first. They won’t do that on release, but may be kicked into a yellow bumper by one of the slingshots or upper pop bumpers. Balls shot into the upper left chute will open the flippers if zipped, open the ball return gate at the lower right, and score from 100 to 500 points based on which lights you have activated. The left yellow bumper changes the value of the upper left Wiggler lane, cycling it through 100-300-500-back to 100. Ideally, you want to hit the bumper to change it until it’s on 500, then leave it there. That’s the time to make the most of the Wiggler chute.

via Bob's Guide

No items found.
>Read the Full Game Tutorial<

Gameplay Discussion & History