
Kevin O’Connor is a prolific pinball artist whose career spans from the late 1970s to the present day, having created art for more than 60 machines. He started at Bally during the golden age of pinball, where he produced iconic artwork for titles like KISS, Centaur, Flash Gordon, and Star Trek—each featuring his signature use of vibrant color, dynamic figures, and imaginative compositions. O’Connor’s early success helped define Bally’s classic “house style,” yet he remained adaptable enough to work with other manufacturers (including Williams, Midway, Data East, and Stern), continually evolving his approach as technology and player tastes changed.
Over the decades, O’Connor has become known for his thematic versatility, detailed character work, and hidden Easter eggs—often including subtle self-portraits or nods to his collaborators. Notably, he reprised his own KISS pinball art when Stern released an updated version decades after his original Bally design, showcasing his lasting influence on rock-themed pinball. His legacy shines in popular machines like Creature from the Black Lagoon, Bride of Pin-Bot, and Monster Bash, where his lively illustrations draw players into each game’s world and enhance the overall playing experience. With a career that bridges the classic era and today’s modern, LCD-equipped pins, Kevin O’Connor stands out as one of pinball’s most enduring and defining creative voices.

Learn how to play the 1998 Williams release, Monster Bash pinball.

Learn to play 1979's Kiss pinball machine by Bally.

Learn how to play the obscure early 1990s Data East game, Adventures of Rocky and Bullwinkle and Friends.

James Bond 007 brings George Gomez's career full circle. The layout and some rules of the game heavily resemble his design debut in Corvette, a personal favorite game of mine, but after 30 years of video game and pinball development, this game perfectly demonstrates his evolution as a designer.
![Party Hard: The Simpsons Pinball Party Tutorial [Advanced Guide]](/_next/image?url=https%3A%2F%2Fmedia.kineticist.com%2Fposts%2Fsimpsons-pinball-party-tutorial-advanced%2Fmain%2F647fd42447c4e0ec5bce33a9_party_hard_simpsons_pinball_party_tutorial_part_2_advanced_guide.avif&w=3840&q=75)
This is a late-game guide for The Simpsons Pinball Party, and it assumes that you understand the main objectives available to you at the game’s outset, such as how to start modes, lock balls, and the like. If you’re new to the game, I advise you check out this beginner’s guide first.
![Party Hard: The Simpsons Pinball Party Tutorial [Beginners Guide]](/_next/image?url=https%3A%2F%2Fmedia.kineticist.com%2Fposts%2Fthe-simpsons-pinball-party-tutorial-beginners%2Fmain%2F647f76cd0832b737266f0e0f_party_hard_simpsons_pinball_party_tutorial_part_1_beginners_guide.avif&w=3840&q=75)

We recently left the 1900s in the past when we released our list of the 20 Best Pinball Machines of the 2000s, and while the first decade of our current millennium had a lot to offer, much like internet speeds and smartphones, the pinball machines in the 2010s got even better.