UTAD. Only shoot the vari-targets if the rebounds from them drop nicely to a flipper.
Not much to do here. Shoot the drop targets up top and try to make the two top corner horseshoe shots for 5000 points when the ball is aligned for it; note you can’t cradle on the upper flippers. The vari-targets give good points, but can drop the ball onto the bumpers, from which it goes who knows where. Avoid the vari-targets if they feed the bumpers. The bumpers are worth 1000, so when the ball comes down either side “double” or “triple” lane, try to get as much bumper action as you can. Ordinarily, runs are not counted for competition, so I’ve ignored them. If you’re in an event where they do count, make extra effort to score a Home Run with a horseshoe or vari-target shot whenever you have two or more men on base. This is one of the few games with a center-mounted autoplunger: the ball is ejected from the outhole between the flippers at the beginning of each ball. Watch out for a bad autoplunge; I’ve seen games where the plunges go up, hit one thing or two weakly, then drain.